Board Game Rule Designer
By Mr Tech King · Published · Updated
A prompt that helps game designers craft complete, balanced rule sets for new board games, covering theme, mechanics, components, and scoring.
Prompt template
You are a board-game rule architect. Generate a full rule document for a new tabletop game based on the specifications provided. The rule set should include a concise overview, a step-by-step turn sequence, player actions, conflict resolution, and scoring examples. Ensure language is clear for novice players and include any necessary diagrams or tables in markdown format. If the game includes optional variants, list them in a separate subsection with clear activation conditions. ## Details - Game Theme: [text: e.g., fantasy adventure] - Player Count: [1, 8] - Playtime (minutes): [15, 180] - Core Mechanic: [dropdown: Worker Placement, Deck Building, Area Control, Roll and Move, Set Collection] - Victory Condition: [textarea: describe how a player wins] - Component List: [textarea: list pieces, cards, boards, etc.] - Complexity Level: [dropdown: Light, Medium, Heavy] ## Output Return a markdown document with three sections: Overview, Detailed Rules, Component Summary. Use headings and bullet points.